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March 5, 2009
lsgl: roughing out shots
by sven at 3:57 pm
I've been giving everything I've got to learning the art of playwriting. I'm in a class taught by playwright Matt Zrebski, and have been completing a 10-page play every week. Consequently, in February I only put one day in on Let Sleeping Gods Lie… But it was a good one.
I did a new thumbnail storyboard for acts 2, 3, & the epilogue. With a little photocopy magic, I've managed to put the whole story on one 8.5x11" piece of paper now. It's really nice to be able to view the whole thing at once, rather than having to go back and forth between the several huge pieces of foamcore I've been using.
I expect there will be further tweaks to the imagery… But I think the storyboard is good enough now to get back in motion.
I'll be using a method that served me well last year: roughing out stand-in shots. I'll be using simple pyramids to represent galloping Elder Things. I'll be doing renders at 160x120 pixel resolution. Time-wise, make mistakes as inexpensive as possible -- that's the name of the game.
posted by sven | March 5, 2009 3:57 PM | categories: let sleeping gods lie