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lsgl: too much fun
May 31, 2007
lsgl: act I complete!
by sven at 11:59 pm
I'm surprised and thrilled to have this section of the film done already -- and by the last day of May!
I wound up deciding to cut a few shots. The new edit keeps things punchy, and ends on a nice climax.
Change of vocabulary... I'm now thinking of this short as taking place in three acts -- plus a prelude and epilogue. Here's the structure:
- Prelude: the explorers enter the cave and discover Elder Things (this was the "teaser trailer")
- Act I: the explorers find the distress beacon and turn it on
- Act II: we learn the history of the ancient Shoggoth uprising
- Act III: a Shoggoth enters the cave and massacres the remaining Elder Things
- Epilogue: the sole human survivor surveys the carnage
Instead of cross-fading from Act I to Act II, I've decided to have a more discrete break. The three acts are now going to be treated as if they're separate vignettes.
What would be fantastically awesome: If I could get Act III done by the end of June, and Act II done by the end of July... Leaving August for polishing off the epilogue, composing the soundtrack, and getting everything bundled up for submission.
I seriously doubt that things will run that clean. Act III has a lot of complex CG shots that will have loooong render times. And Act II will require some sets that I haven't even fully envisioned yet, let alone constructed.
But, I'll keep on working with severability in mind. Here's what gets cut from the agenda if I'm running short on time... Things that will impact the story least being listed first:
- the war with Cthulhu's spawn
- explaining how the Elders became weak, arrogant, and decadent after the war
- the epilogue
- all of Act II -- including telling that the Elders came to Earth millions of years ago, and that they were overthrown by their own servants
...Onward!
posted by sven | May 31, 2007 11:59 PM | categories: let sleeping gods lie