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artist's way: week 11
April 4, 2005
LSGL work session #10
by sven at 4:54 pm
Time in studio: 2 hrs 30 min
Accomplished:
- modeled new tunnel for vestibule shots
- rendered & tweaked a usable still shot of the vestibule
Commentary:
I'm feeling better about the movie again. Last work session, I was hitting my head against a wall, trying to create new tunnel shots. Today I got the problem licked.
I was on the right track before -- I just needed to review how to use the Modeler tools correctly. Step 1: using the "disc" tool, create a tube 400' long with r=10'. Step 2: use "magnet" tool to create bends and lumps in the tube -- first using top-view, then side-view.
...The trick I'd forgotten was that if set "magnet" to "fixed", I can adjust the parameters (center, area of effect) by holding down the apple key and using the mouse.
Another cool trick I discovered today: I can drag-and-drop my .psd files directly into AE. Very useful for testing backgrounds! ...I just have to remember -- if the shot's good -- to delete the test file, move a copy to the folder where I really want it to live, and then re-import. Gotta keep all the image files I'm using close to my AE file -- don't want them spread out in a whole bunch of different places!
It's been interesting to discover just how differently various programs interpret colors. Looking at the shot above in Photoshop, Preview, QuickTime, AfterEffects, and Safari, some apps make it look like the cave is being lit with black light. ...Not exactly what I was going for -- but I won't complain.
Oh! One other thing: Today inaugurates my new work schedule -- M-Fr, 10-5, in the studio. At this point I'm planning on trying it for two weeks, then adjusting.
[Note that there are other projects besides LSGL that I'm doing in the studio. More about that later.]
Next Steps:
- keep working on still shots for the vestibule sequence
posted by sven | April 4, 2005 4:54 PM | categories: let sleeping gods lie, movies